Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-21 00:46:22 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
37da37dbd56c0dcbf1257d52f69fa178d673d814
0ad/source/tools/atlas/GameInterface/Handlers
T
History
wraitii 2d7d5b446d Fix Atlas so that changing water type will actually change water type.
Fix the water shader so that object reflections are more visible. Looks
better.

This was SVN commit r16388.
2015-02-28 13:50:52 +00:00
..
BrushHandlers.cpp
…
CameraCtrlHandlers.cpp
…
CinemaHandler.cpp
…
CommandHandlers.cpp
…
ElevationHandlers.cpp
…
EnvironmentHandlers.cpp
Fix Atlas so that changing water type will actually change water type.
2015-02-28 13:50:52 +00:00
GraphicsSetupHandlers.cpp
Fixes Atlas on Linux with SDL2 by reordering OpenGL init, based on patch by yashi, fixes #2847
2015-02-20 05:46:24 +00:00
MapHandlers.cpp
…
MessageHandler.cpp
…
MessageHandler.h
…
MiscHandlers.cpp
…
ObjectHandlers.cpp
Add various rotation modes for multiple object selections (individual rotation, global rotation with or without individual rotation).
2015-02-06 22:23:50 +00:00
PlayerHandlers.cpp
…
TerrainHandlers.cpp
…
TriggerHandler.cpp
…
Powered by Gitea Version: 1.26.2 Page: 1769ms Template: 29ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API