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36d7ef65a67ce488c15ce580a61ba0b88fc09734
0ad
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source
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simulation2
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serialization
T
History
Ykkrosh
e13196e7a2
Fix serialization of most components
...
This was SVN commit r8449.
2010-10-23 19:59:40 +00:00
..
BinarySerializer.cpp
Fix script serializer to cope with spliced array enumeration quirk
2010-06-27 11:57:00 +00:00
BinarySerializer.h
Fix serialization of most components
2010-10-23 19:59:40 +00:00
DebugSerializer.cpp
Fix serialization of most components
2010-10-23 19:59:40 +00:00
DebugSerializer.h
Fix serialization of most components
2010-10-23 19:59:40 +00:00
HashSerializer.cpp
Convert serialization code to use less virtuals and allow more inlining.
2010-05-25 19:01:30 +00:00
HashSerializer.h
Convert serialization code to use less virtuals and allow more inlining.
2010-05-25 19:01:30 +00:00
IDeserializer.cpp
Fix serialization of most components
2010-10-23 19:59:40 +00:00
IDeserializer.h
Fix serialization of most components
2010-10-23 19:59:40 +00:00
ISerializer.cpp
Fix serialization of most components
2010-10-23 19:59:40 +00:00
ISerializer.h
Fix serialization of most components
2010-10-23 19:59:40 +00:00
SerializedScriptTypes.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
SerializeTemplates.h
Fix serialization of most components
2010-10-23 19:59:40 +00:00
StdDeserializer.cpp
Fix serialize/deserialize API asymmetry.
2010-09-17 17:53:26 +00:00
StdDeserializer.h
Fix serialize/deserialize API asymmetry.
2010-09-17 17:53:26 +00:00
StdSerializer.cpp
Add STL-compatible pool allocator.
2010-05-25 19:24:14 +00:00
StdSerializer.h
warning fixes: mostly size_t vs. specialized API type and other type conversion.
2010-09-05 09:38:30 +00:00