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369ca4d012e696a29dc062bff8f3441a67a51fa3
0ad/source/network
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elexis e0a9dfd5a2 Allow changing the late-observer flag in a running game, fixes #3669.
Remove it from the game-attributes, since it is not used in the
simulation, nor are they supposed to change in running games.

This was SVN commit r17861.
2016-03-10 11:35:43 +00:00
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tests
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fsm.cpp
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fsm.h
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NetClient.cpp
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NetClient.h
Add chat-addressee dropdown, refs #1767.
2016-02-18 01:09:56 +00:00
NetFileTransfer.cpp
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NetFileTransfer.h
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NetHost.cpp
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NetHost.h
Make the playername-deduplication ("User" -> "User (2)") optional.
2016-03-09 15:02:38 +00:00
NetMessage.cpp
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NetMessage.h
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NetMessages.h
Make the playername-deduplication ("User" -> "User (2)") optional.
2016-03-09 15:02:38 +00:00
NetMessageSim.cpp
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NetServer.cpp
Allow changing the late-observer flag in a running game, fixes #3669.
2016-03-10 11:35:43 +00:00
NetServer.h
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NetSession.cpp
Prevent the local client of the host from becoming disconnected in case of lag, fixes #2854.
2016-02-18 13:10:59 +00:00
NetSession.h
Prevent the local client of the host from becoming disconnected in case of lag, fixes #2854.
2016-02-18 13:10:59 +00:00
NetStats.cpp
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NetStats.h
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NetTurnManager.cpp
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NetTurnManager.h
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NMTCreator.h
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Serialization.h
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StringConverters.h
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