Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-11 18:36:15 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
34ce7d5d7da0bed1a95eb324482eb11676c18bf2
0ad/source
T
History
janwas 6324deb7d0 fix to prevent further issues due to invalid XMB files (c.f. matt's "crash upon combat" bug report, http://www.wildfiregames.com/forum/index.php?showtopic=11703). as per philip's excellent suggestion, they are now only tagged with a header iff the file contents are valid.
details:
- add a new magic string "XMBu" to indicate an unfinished XMB file;
- header magic fields are now exclusively strings to avoid type punning;
- XMBFile::Initialize now has a return value which is checked by
ReadXMBFile;
- the XML loader re-creates the XMB if that fails.

This was SVN commit r6016.
2008-06-15 17:24:32 +00:00
..
collada
…
dcdt/se
…
graphics
fixes/improvements to lib code from work
2008-05-13 19:43:02 +00:00
gui
…
i18n
…
lib
preemptive fix: prevent CRT error messages generated after PostQuitMessage from vanishing
2008-06-01 10:19:17 +00:00
maths
…
network
fixes/improvements to lib code from work
2008-05-13 19:43:02 +00:00
pch
…
ps
fix to prevent further issues due to invalid XMB files (c.f. matt's "crash upon combat" bug report, http://www.wildfiregames.com/forum/index.php?showtopic=11703). as per philip's excellent suggestion, they are now only tagged with a header iff the file contents are valid.
2008-06-15 17:24:32 +00:00
renderer
…
scripting
…
simulation
…
sound
…
tools
…
main.cpp
…
test_setup.cpp
…
Powered by Gitea Version: 1.26.2 Page: 1741ms Template: 39ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API