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Itms b77ad821c2 Reenable formations and fix/improve the communication between UnitAI and UnitMotion. With the new pathfinder some path requests can be completed instantaneously, so UnitAI has to handle MoveStarted messages even in the IDLE state.
Please note that this commit makes #3410 really visible. Formation
members might pass through buildings.

Refs #3410, #3337.

This was SVN commit r17028.
2015-09-17 16:31:23 +00:00
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components
Reenable formations and fix/improve the communication between UnitAI and UnitMotion. With the new pathfinder some path requests can be completed instantaneously, so UnitAI has to handle MoveStarted messages even in the IDLE state.
2015-09-17 16:31:23 +00:00
docs
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helpers
Support inverted goals with the long-range pathfinder. This allows units to flee and should fix problems with ranged units too close to their targets. Fixes #3405, refs #3372.
2015-09-13 09:33:09 +00:00
scripting
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serialization
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system
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tests
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MessageTypes.h
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Simulation2.cpp
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Simulation2.h
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TypeList.h
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