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Wijitmaker
dc210f9f0e
playercolor adjustments
...
This was SVN commit r2205.
2005-05-01 11:51:07 +00:00
..
graphics
Changed actor colour syntax. Made the Actor Editor edit colours.
2005-04-28 20:44:22 +00:00
gui
fix compile error: #include "GUIText.h" to define CGUIString
2005-04-26 20:29:28 +00:00
i18n
add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in).
2005-01-07 00:47:44 +00:00
lib
add include guards; reflect lockfree.h rename
2005-04-27 16:16:52 +00:00
maths
Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
2005-03-29 20:50:04 +00:00
ps
playercolor adjustments
2005-05-01 11:51:07 +00:00
renderer
Fixed prop player-colouring. Allowed per-object colours. (Coming soon: data to demonstrate it.)
2005-04-07 04:29:07 +00:00
scripting
This was SVN commit r2159.
2005-04-22 19:14:50 +00:00
simulation
Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes.
2005-04-22 07:12:55 +00:00
sound
add pitch shift capability to snd.cpp and JS binding
2005-03-09 16:17:26 +00:00
tests
Made ScEd output entities into an XML file.
2005-01-12 14:31:47 +00:00
tools
Fixed colour calculation. Stopped displaying .svn directories.
2005-04-29 21:19:47 +00:00
main.cpp
Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes.
2005-04-22 07:12:55 +00:00
ProgrammingSchedule.xls
marked a few of my completed tasks as such
2005-02-26 15:38:41 +00:00