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31e98e5c03608e2972613e995ffa3333be3db749
0ad
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renderer
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sanderd17
9f243a3372
Disabling the OFFSET_LINE doesn't change any functionality as far as seen, while it
fixes
#2368
.
...
This was SVN commit r14563.
2014-01-10 19:56:36 +00:00
..
scripting
Removes g_ScriptingHost and implements global to compartment 1 to 1 relation.
2014-01-04 10:14:53 +00:00
AlphaMapCalculator.cpp
…
AlphaMapCalculator.h
…
BlendShapes.h
…
DecalRData.cpp
…
DecalRData.h
…
HWLightingModelRenderer.cpp
…
HWLightingModelRenderer.h
…
InstancingModelRenderer.cpp
…
InstancingModelRenderer.h
…
MikktspaceWrap.cpp
…
MikktspaceWrap.h
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
ModelRenderer.cpp
…
ModelRenderer.h
…
ModelVertexRenderer.h
…
OverlayRenderer.cpp
…
OverlayRenderer.h
…
ParticleRenderer.cpp
…
ParticleRenderer.h
…
PatchRData.cpp
…
PatchRData.h
…
PostprocManager.cpp
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
PostprocManager.h
…
Renderer.cpp
Fix water rendering (transparent objects now appear correctly when underwater/in reflections)
2013-12-30 15:52:42 +00:00
Renderer.h
Moves management of GL viewports to CRenderer, letting it store the current viewport; calling code can retrieve and restore it later (instead of using deprecated glPush/PopAttrib, previously removed for GLES compatibility by
7dec618898
)
2013-11-28 00:57:39 +00:00
RenderModifiers.cpp
…
RenderModifiers.h
…
Scene.cpp
…
Scene.h
…
ShadowMap.cpp
Moves management of GL viewports to CRenderer, letting it store the current viewport; calling code can retrieve and restore it later (instead of using deprecated glPush/PopAttrib, previously removed for GLES compatibility by
7dec618898
)
2013-11-28 00:57:39 +00:00
ShadowMap.h
…
SkyManager.cpp
…
SkyManager.h
…
TerrainOverlay.cpp
Disabling the OFFSET_LINE doesn't change any functionality as far as seen, while it
fixes
#2368
.
2014-01-10 19:56:36 +00:00
TerrainOverlay.h
…
TerrainRenderer.cpp
Fix improper disabling of waves.
2014-01-05 16:41:50 +00:00
TerrainRenderer.h
…
TexturedLineRData.cpp
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
TexturedLineRData.h
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
TimeManager.cpp
…
TimeManager.h
…
VertexArray.cpp
…
VertexArray.h
…
VertexBuffer.cpp
…
VertexBuffer.h
…
VertexBufferManager.cpp
…
VertexBufferManager.h
…
WaterManager.cpp
If at first you don't succeed…
2014-01-08 18:18:52 +00:00
WaterManager.h
Substantial speed-up of the foam generation code.
2014-01-05 16:15:20 +00:00