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Ykkrosh 11a20e1bcf # Handle terrain passability and movement costs in pathfinder.
Simplify terrain code (remove Handle indirection).
Delete unused terrain properties.

This was SVN commit r7590.
2010-05-27 23:31:03 +00:00
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CmpPtr.cpp
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CmpPtr.h
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Component.h
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ComponentManager.cpp
Convert CCmpTemplateManager to use ASCII strings internally, to save memory and serialisation cost.
2010-05-25 18:17:12 +00:00
ComponentManager.h
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ComponentManagerSerialization.cpp
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Components.h
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ComponentTest.h
# Handle terrain passability and movement costs in pathfinder.
2010-05-27 23:31:03 +00:00
Entity.h
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IComponent.cpp
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IComponent.h
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Interface.h
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InterfaceScripted.h
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Message.h
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ParamNode.cpp
# Handle terrain passability and movement costs in pathfinder.
2010-05-27 23:31:03 +00:00
ParamNode.h
# Handle terrain passability and movement costs in pathfinder.
2010-05-27 23:31:03 +00:00
SimContext.cpp
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SimContext.h
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