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mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-09-25 18:21:50 +00:00
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2fb6347125916f5ebdd6c0dcaa4f221802390f82
0ad/source
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phosit 7aa756f6a4 Remove line numbers from cppcheck supression list
They have to be changed to ofthen when code gets moved.
2026-08-02 14:03:28 +02:00
..
collada
…
dapinterface
…
graphics
Make NUSpline public members protected
2026-07-29 18:44:03 +02:00
gui
Fix brief text misalignment in GUI text objects
2026-07-22 23:51:49 +02:00
i18n
…
lib
Uses std::string_view for UTF-8 conversions
2026-07-14 00:14:27 +02:00
lobby
Re-use XMPP resource GUID for whole app runtime
2026-07-01 15:36:51 +02:00
maths
Make NUSpline public members protected
2026-07-29 18:44:03 +02:00
network
Use turn_id_t (int32_t) for turn-count across simulation, network and replay
2026-07-31 10:34:20 +02:00
pch
…
ps
PreInitGame and InitGame in the Loader
2026-08-02 14:03:28 +02:00
renderer
Adds sRGB support for proper lighting
2026-07-29 01:29:09 +02:00
rlinterface
Uses std::string_view for Script::Interface::Eval
2026-07-13 23:53:24 +02:00
scriptinterface
Uses std::string_view for Script::Interface::Eval
2026-07-13 23:53:24 +02:00
simulation2
Use turn_id_t (int32_t) for turn-count across simulation, network and replay
2026-07-31 10:34:20 +02:00
soundmanager
…
third_party
Adds sRGB support to GLES
2026-07-29 01:29:11 +02:00
tools
Remove line numbers from cppcheck supression list
2026-08-02 14:03:28 +02:00
CxxTestRunner.tpl
…
main.cpp
…
test_setup.cpp
…
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