mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced 2026-07-20 17:46:16 +00:00
856e876148
Only entities which have capture attack themselves will contribute to the regen-rate of a structure. The `garrisonRegenRate` is now a multiplier how much each unit contributes their strength. Quite some gameplay change, but we can experiment with this. Differential revision: https://code.wildfiregames.com/D4679 Comments by: @chrstgtr, @marder, @wraitii This was SVN commit r27142.