This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-09 03:05:18 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
2e92baf497c0a6a84e4fb79e912d8a40edc281e0
0ad
/
source
T
History
pyrolink
2e92baf497
fix: no longer crashes when attempting to remove node from empty track
...
This was SVN commit r3478.
2006-02-05 03:43:21 +00:00
..
graphics
Test track queue thing
2006-02-05 02:51:02 +00:00
gui
minor warning fixes: struct vs. class forward decl; size_t vs uint
2006-01-29 18:38:40 +00:00
i18n
fixed wchar_t issues; now correctly separates utf16, CStrW and jschar.
2006-02-03 20:36:15 +00:00
lib
file_cache: add refcounting to ExtantBufMgr (required for correctness)
2006-02-04 23:32:01 +00:00
maths
fix: no longer crashes when attempting to remove node from empty track
2006-02-05 03:43:21 +00:00
ps
Queue hotkey-watch the test cinematic...looks good on my test map, ask if you want me to send the map to you (it actually orbits around some units on that map).
2006-02-05 02:49:33 +00:00
renderer
minor warning fixes: struct vs. class forward decl; size_t vs uint
2006-01-29 18:38:40 +00:00
scripting
Linux compat changes, fix for (really old) bug in VertexBufferManager shutdown, GUI header reorganization for gcc 4.0
2006-01-29 18:23:47 +00:00
simulation
ConfigDB.cpp: fix vfs_load return value check
2006-01-28 22:21:54 +00:00
sound
…
tools
Preliminary version of player selection for Atlas. You can press any key 0-8 while the place object tool is active to place an object for that player, though the preview object will always be shown in white (Gaia) until I can figure out how to cleanly update its colour.
2006-01-29 23:38:19 +00:00
main.cpp
…
ProgrammingSchedule.xls
…