Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-18 03:36:10 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
2cfd1b9fac02beaaedcd72400030495a2b8d26f3
0ad/source/soundmanager
T
History
Stan 9ae084519f Fix most of the new vs2017 induced warnings.
Refs: https://code.wildfiregames.com/D3096
https://code.wildfiregames.com/D3103 #5862
Reviewed by: @wraitii
Comments by: @Angen
Differential Revision: https://code.wildfiregames.com/D3126
This was SVN commit r24268.
2020-11-26 22:28:50 +00:00
..
data
Removes duplication of Clamp function.
2019-09-26 21:14:21 +00:00
items
Clean up ThreadUtil, use standard C++11 constructs instead of custom ones.
2019-06-06 19:30:48 +00:00
scripting
Fix most of the new vs2017 induced warnings.
2020-11-26 22:28:50 +00:00
ISoundManager.h
Pass CVector3D as const reference in a few places.
2017-05-08 04:04:45 +00:00
SoundManager.cpp
pthread -> std::thread (3/7) - Replace pthread in other engine files
2019-08-12 08:16:28 +00:00
SoundManager.h
Clean up ThreadUtil, use standard C++11 constructs instead of custom ones.
2019-06-06 19:30:48 +00:00
Powered by Gitea Version: 1.26.2 Page: 1443ms Template: 29ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API