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2ccd1ba280
Fixes 5de50c447c
Changing the passability class at runtime breaks some UnitMotion
assumptions in unrecoverable ways and will lead to units getting into
impassable terrain.
Formation controllers can tolerate it since units still check their own
obstruction.
Until some code is added to recover from the above bad case,
de-activated changing passability class for non-formation controllers.
This also fixes serialization issues related to clearance & passability
classes following that diff.
Reviewed By: Freagarach
Differential Revision: https://code.wildfiregames.com/D4629
This was SVN commit r26865.