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0ad/source/simulation2
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Ykkrosh 1a072a3f37 Use a predictable RNG seed for random actor variations, so they are consistent between runs of the game.
This was SVN commit r9143.
2011-04-02 12:51:42 +00:00
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components
Use a predictable RNG seed for random actor variations, so they are consistent between runs of the game.
2011-04-02 12:51:42 +00:00
docs
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helpers
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scripting
Changes default random map sizes.
2011-03-23 08:12:04 +00:00
serialization
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system
refactor path interface:
2011-03-23 13:36:20 +00:00
tests
refactor path interface:
2011-03-23 13:36:20 +00:00
MessageTypes.h
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Simulation2.cpp
remove unnecessary utf8 includes
2011-03-23 16:32:44 +00:00
Simulation2.h
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TypeList.h
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