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2bfa84aef58449e79febb48c1777f49d172eacc8
0ad/source/scripting
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janwas 40a7da782e warning fixes
GameSetup.cpp: add support for new internal/public mod layout

This was SVN commit r6393.
2008-09-18 11:31:12 +00:00
..
DOMEvent.cpp
…
DOMEvent.h
replace most BIT macros with a Bit() template for better 64-bit safety
2008-09-06 21:15:53 +00:00
EventTypes.h
Refactored "generic" order to just call it "contact action", and added support for intercepting targets if performing a contact action while moving.
2008-07-29 08:22:56 +00:00
GameEvents.h
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JSConversions.cpp
another 64-bit fix, we're now getting there :D
2008-07-04 19:25:52 +00:00
JSConversions.h
another 64-bit fix, we're now getting there :D
2008-07-04 19:25:52 +00:00
JSSerialization.h
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JSUtil.cpp
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JSUtil.h
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ScriptableComplex.cpp
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ScriptableComplex.h
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ScriptableComplex.inl
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ScriptableObject.cpp
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ScriptableObject.h
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ScriptCustomTypes.cpp
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ScriptCustomTypes.h
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ScriptGlue.cpp
Refactored "generic" order to just call it "contact action", and added support for intercepting targets if performing a contact action while moving.
2008-07-29 08:22:56 +00:00
ScriptGlue.h
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ScriptingHost.cpp
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ScriptingHost.h
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SpiderMonkey.h
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SynchedJSObject.cpp
warning fixes
2008-09-18 11:31:12 +00:00
SynchedJSObject.h
…
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