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2b7e9728b6269402c65521bd8deef57663edbde6
0ad/source/tools/atlas/GameInterface/Handlers
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Yves e41f010f91 Fixes crash when loading maps in Atlas.
The ScriptInterface pointer can be NULL there, so using it without
checking is not safe.
This fixes the problem by continuing with the exact stack rooting
changes, which makes the temporary solution unnecessary.

Fixes #2707
Refs #2415

This was SVN commit r15611.
2014-08-04 20:14:17 +00:00
..
BrushHandlers.cpp
…
CameraCtrlHandlers.cpp
…
CinemaHandler.cpp
…
CommandHandlers.cpp
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ElevationHandlers.cpp
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EnvironmentHandlers.cpp
Further WIP water improvements. Add 3 different textures for different looks. Update some oasis maps for that. Streamline water settings (some removed, some added). Update Atlas for those (needs to be tested). Fix an issue with HQ water effects.
2014-07-03 20:07:15 +00:00
GraphicsSetupHandlers.cpp
…
MapHandlers.cpp
Exact stack rooting for JSON related ScriptInterface functions.
2014-08-02 22:21:50 +00:00
MessageHandler.cpp
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MessageHandler.h
…
MiscHandlers.cpp
Fixes crash when loading maps in Atlas.
2014-08-04 20:14:17 +00:00
ObjectHandlers.cpp
Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
2014-06-30 10:20:20 +00:00
PlayerHandlers.cpp
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TerrainHandlers.cpp
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TriggerHandler.cpp
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