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2a822eb4d47ed0ad0fa282ee9bdc1c19c73f4c93
0ad/source/tools/atlas/GameInterface
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Ykkrosh 9193ba56f9 Build fixes and whatnot
This was SVN commit r9115.
2011-03-23 21:15:22 +00:00
..
Handlers
refactor path interface:
2011-03-23 13:36:20 +00:00
ActorViewer.cpp
Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
2011-02-17 20:08:20 +00:00
ActorViewer.h
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Brushes.cpp
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Brushes.h
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CommandProc.cpp
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CommandProc.h
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DeltaArray.h
Build fixes and whatnot
2011-03-23 21:15:22 +00:00
GameLoop.cpp
refactor path interface:
2011-03-23 13:36:20 +00:00
GameLoop.h
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InputProcessor.cpp
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InputProcessor.h
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MessagePasser.h
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MessagePasserImpl.cpp
Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
2011-02-17 20:08:20 +00:00
MessagePasserImpl.h
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Messages.h
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MessagesSetup.h
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Misc.cpp
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Register.cpp
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Shareable.h
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SharedMemory.h
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SharedTypes.h
# towards locale-independent pathnames on Linux
2011-03-21 17:53:13 +00:00
SimState.cpp
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SimState.h
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View.cpp
Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
2011-02-17 20:08:20 +00:00
View.h
…
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