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2a6f17fbae0bfd17835fb63ea78b0cafd2af7917
0ad
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source
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renderer
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History
Vladislav Belov
5778ef6cac
Removes std::shared_ptr usages from particles
2026-07-13 01:01:03 +02:00
..
backend
Adds Vulkan vertex format verification
2026-07-12 17:09:11 +02:00
scripting
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AlphaMapCalculator.cpp
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AlphaMapCalculator.h
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BlendShapes.h
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CPUSkinnedModelRenderer.cpp
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CPUSkinnedModelRenderer.h
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DebugRenderer.cpp
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DebugRenderer.h
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DecalRData.cpp
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DecalRData.h
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GPUSkinnedModelRenderer.cpp
Reduces vertex maximum stride to 16
2026-07-12 17:54:26 +02:00
GPUSkinnedModelRenderer.h
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InstancingModelRenderer.cpp
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InstancingModelRenderer.h
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MikktspaceWrap.cpp
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MikktspaceWrap.h
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ModelRenderer.cpp
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ModelRenderer.h
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ModelVertexRenderer.h
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OverlayRenderer.cpp
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OverlayRenderer.h
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ParticleRenderer.cpp
Removes std::shared_ptr usages from particles
2026-07-13 01:01:03 +02:00
ParticleRenderer.h
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PatchRData.cpp
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PatchRData.h
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PostprocManager.cpp
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PostprocManager.h
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Renderer.cpp
Splits PrepareScene and remove intermediates
2026-07-13 00:40:36 +02:00
Renderer.h
Splits render frame function
2026-07-13 00:40:32 +02:00
RenderingOptions.cpp
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RenderingOptions.h
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RenderModifiers.cpp
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RenderModifiers.h
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Scene.cpp
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Scene.h
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SceneRenderer.cpp
Splits PrepareScene and remove intermediates
2026-07-13 00:40:36 +02:00
SceneRenderer.h
Splits PrepareScene and remove intermediates
2026-07-13 00:40:36 +02:00
ShadowMap.cpp
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ShadowMap.h
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SilhouetteRenderer.cpp
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SilhouetteRenderer.h
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SkyManager.cpp
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SkyManager.h
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TerrainOverlay.cpp
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TerrainOverlay.h
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TerrainRenderer.cpp
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TerrainRenderer.h
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TexturedLineRData.cpp
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TexturedLineRData.h
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TimeManager.cpp
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TimeManager.h
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VertexArray.cpp
Reduces vertex maximum stride to 16
2026-07-12 17:54:26 +02:00
VertexArray.h
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VertexBuffer.cpp
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VertexBuffer.h
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VertexBufferManager.cpp
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VertexBufferManager.h
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WaterManager.cpp
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WaterManager.h
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