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Ykkrosh
95bd6f874e
Fix OS X build by using GL_TIME_ELAPSED consistently
...
This was SVN commit r10516.
2011-11-12 19:29:48 +00:00
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tests
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Atlas.cpp
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Atlas.h
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CmdLineArgs.cpp
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CmdLineArgs.h
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Config.cpp
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Config.h
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GameSetup.cpp
Optimise vertex skinning code with SSE, based on patch by gruby.
2011-11-09 23:11:28 +00:00
GameSetup.h
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HWDetect.cpp
Fix OS X build by using GL_TIME_ELAPSED consistently
2011-11-12 19:29:48 +00:00
HWDetect.h
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Paths.cpp
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Paths.h
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