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0ad/binaries/data/mods/public/gui/session/session.xml
T
Stan dd15a65fcd Civ backgrounds for minimap
Comments by: @marder, @Freagarach
Differential Revision: https://code.wildfiregames.com/D4271
This was SVN commit r27169.
2022-10-23 16:50:30 +00:00

127 lines
4.2 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<objects>
<script directory="gui/common/"/>
<script directory="gui/common/campaigns/"/>
<script directory="gui/maps/"/>
<script directory="gui/session/"/>
<script directory="gui/session/campaigns/"/>
<script directory="gui/session/chat/"/>
<script directory="gui/session/developer_overlay/"/>
<script directory="gui/session/diplomacy/"/>
<script directory="gui/session/diplomacy/playercontrols/"/>
<script directory="gui/session/lobby/"/>
<script directory="gui/session/lobby/LobbyRatingReport/"/>
<script directory="gui/session/message_box/"/>
<script directory="gui/session/minimap/"/>
<script directory="gui/session/objectives/"/>
<script directory="gui/session/top_panel/"/>
<script directory="gui/session/top_panel/IconButtons/"/>
<script directory="gui/session/trade/"/>
<object name="session">
<action on="Tick">
onTick();
</action>
<action on="SavegameLoaded">
restoreSavedGameData(arguments[0]);
</action>
<action on="SimulationUpdate">
onSimulationUpdate();
</action>
<!-- Hotkeys won't work properly unless outside menu -->
<include directory="gui/session/hotkeys/"/>
<include file="gui/session/NetworkStatusOverlay.xml"/>
<include file="gui/session/NetworkDelayOverlay.xml"/>
<include file="gui/session/PauseOverlay.xml"/>
<include file="gui/session/TimeNotificationOverlay.xml"/>
<!-- Chat messages -->
<object name="chatPanel" size="0 131 100% 100%-240" z="0" absolute="true">
<object name="chatLines">
<repeat count="20">
<object name="chatLine[n]" size="3 0 100% 17" type="button" style="chatPanelOverlay" tooltip_style="sessionToolTipBottomBold" ghost="true" hidden="true"/>
</repeat>
</object>
</object>
<include directory="gui/session/chat/"/>
<include directory="gui/session/developer_overlay/"/>
<include directory="gui/session/dialogs/"/>
<include directory="gui/session/diplomacy/"/>
<include directory="gui/session/objectives/"/>
<include file="gui/session/GameSpeedControl.xml"/>
<include file="gui/session/PanelEntities.xml"/>
<include file="gui/session/ResearchProgress.xml"/>
<include file="gui/session/TopPanel.xml"/>
<include file="gui/session/trade/TradeDialog.xml"/>
<include file="gui/session/tutorial_panel.xml"/>
<include file="gui/session/Menu.xml"/>
<!-- Contains miscellanious objects s.a.: the technology research -->
<!-- progress, group selection icons, and the hero selection icon -->
<include directory="gui/session/session_objects/"/>
<!-- Information tooltip -->
<!-- Follows the mouse around if 'independent' is set to 'true'. -->
<object name="informationTooltip" type="tooltip" independent="true" style="informationTooltip"/>
<!-- Structure placement info tooltip -->
<object name="placementTooltip" type="tooltip" independent="true" style="informationTooltip"/>
<!-- START of BOTTOM PANEL -->
<!-- Limit to the minimal supported width of 1024 pixels. -->
<object size="50%-512 0 50%+512 100%">
<object size="50%-512 100%-200 50%-312 100%">
<include file="gui/session/minimap/MiniMap.xml"/>
</object>
<!-- Supplemental Details Panel (left). -->
<object name="supplementalSelectionDetails"
size="50%-316 100%-166 50%-110 100%"
sprite="supplementalDetailsPanel"
type="image"
z="20"
>
<include directory="gui/session/selection_panels_left/"/>
</object>
<!-- Selection Details Panel (middle). -->
<object name="selectionDetails"
size="50%-114 100%-200 50%+114 100%"
sprite="selectionDetailsPanel"
type="image"
>
<include directory="gui/session/selection_panels_middle/"/>
</object>
<!-- Commands Panel (right). -->
<object name="unitCommands"
size="50%+110 100%-166 50%+512 100%"
sprite="unitCommandsPanel"
type="image"
z="20"
>
<include directory="gui/session/selection_panels_right/"/>
</object>
</object><!-- END OF BOTTOM PANEL -->
</object> <!-- END OF SESSION OBJECT -->
<!-- Selection bandbox -->
<object name="bandbox" type="image" sprite="bandbox" ghost="true" hidden="true" z="200"/>
<!-- Cinema overlay -->
<object name="cinemaOverlay" hidden="true" ghost="true">
<object name="cinemaBarTop" type="image" sprite="color:0 0 0 255" size="0 0 100% 100" ghost="true"/>
<object name="cinemaBarBottom" type="image" sprite="color:0 0 0 255" size="0 100%-100 100% 100%" ghost="true"/>
</object>
</objects>