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282d0f39e2efe3cdd908475736734b4f2917f0db
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History
vts
490182ddd0
Wall placement.
Closes
#786
.
...
This was SVN commit r11760.
2012-05-05 19:22:22 +00:00
..
Geometry.cpp
Pretty unit selection overlay rings.
Fixes
#824
.
2012-04-22 04:04:02 +00:00
Geometry.h
Pretty unit selection overlay rings.
Fixes
#824
.
2012-04-22 04:04:02 +00:00
Grid.h
Fix -Wconversion warnings in simulation code.
2011-08-16 11:18:32 +00:00
Player.h
warning fixes: mostly size_t vs. specialized API type and other type conversion.
2010-09-05 09:38:30 +00:00
Position.h
Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts.
2012-01-12 12:51:10 +00:00
PriorityQueue.h
# New dynamic territories design
2011-07-24 11:42:35 +00:00
Render.cpp
Pretty unit selection overlay rings.
Fixes
#824
.
2012-04-22 04:04:02 +00:00
Render.h
Pretty unit selection overlay rings.
Fixes
#824
.
2012-04-22 04:04:02 +00:00
Selection.cpp
Wall placement.
Closes
#786
.
2012-05-05 19:22:22 +00:00
Selection.h
Wall placement.
Closes
#786
.
2012-05-05 19:22:22 +00:00
SimulationCommand.h
# Add initial basic player AI framework.
2011-01-12 12:29:00 +00:00
Spatial.h
Fix bug in incremental LOS computation
2011-10-28 13:15:33 +00:00