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27f37921606e3db2fa4fc80f367418fe62113614
0ad/source/tools
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janwas becab2d479 fix: alpha map texture wasn't initialized, which caused crash if multiplayer -> host -> continue -> cancel
thanks to anton for noticing and reporting the problem :)

also: fix hardcoded paths in rmgen to point to mods/public

This was SVN commit r6429.
2008-10-18 17:58:04 +00:00
..
ape
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
archbuilder
…
atlas
Fixed Actor Editor to allow selection of files from within mods/[not 'public']/... without it giving a silly relative path
2008-10-05 21:00:37 +00:00
autobuild
Collada: Integrated skeleton XML with game. Added some tests. Fixed memory leak when loading ill-formed XML.
2007-03-16 23:32:10 +00:00
autolog/SVNLog
Minor tidying of SVN log script
2007-05-30 17:14:07 +00:00
dds
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entgraph
# Fixed some graphical and scenario editor issues.
2007-02-09 17:04:55 +00:00
fontbuilder
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
i18n
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pmdexp
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
rmgen
fix: alpha map texture wasn't initialized, which caused crash if multiplayer -> host -> continue -> cancel
2008-10-18 17:58:04 +00:00
textureconv
…
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