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273d3363648bb72466e88f3bdc218d7eb086bcee
0ad/source/simulation2
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vladislavbelov af567560b8 Drops custom utf16 string implementation (from cdd3317ded), uses C++11 one.
Patch By: sera
Differential Revision: https://code.wildfiregames.com/D4223
This was SVN commit r26023.
2021-11-29 12:10:41 +00:00
..
components
Removes rand function usage from tests to avoid non-uniform distributions.
2021-11-25 17:57:59 +00:00
docs
Migrate DEFINE_INTERFACE_METHOD_* to the ScriptFunction wrappers.
2021-05-01 08:01:30 +00:00
helpers
Remove executable bit on some source files.
2021-09-12 18:41:51 +00:00
scripting
Drops custom utf16 string implementation (from cdd3317ded), uses C++11 one.
2021-11-29 12:10:41 +00:00
serialization
Drops custom utf16 string implementation (from cdd3317ded), uses C++11 one.
2021-11-29 12:10:41 +00:00
system
Drops custom utf16 string implementation (from cdd3317ded), uses C++11 one.
2021-11-29 12:10:41 +00:00
tests
Debundle Valgrind and make it optional
2021-09-20 22:18:28 +00:00
MessageTypes.h
Add a simple 'pushing' logic to unit motion to improve movement.
2021-04-02 16:30:59 +00:00
Simulation2.cpp
Adds std namespace to shared_ptr usages in scriptinterface and simulation.
2021-05-22 19:30:18 +00:00
Simulation2.h
Adds std namespace to shared_ptr usages in scriptinterface and simulation.
2021-05-22 19:30:18 +00:00
TypeList.h
Add a simple 'pushing' logic to unit motion to improve movement.
2021-04-02 16:30:59 +00:00
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