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mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-11-09 06:39:33 +00:00
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23ae535a1eae51feb45b0118fcde9257158f46be
0ad/source/lib/res
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janwas 80df13f47b add support for recursive mutex on windows; ensure h_mgr uses them (pthread doesnt guarantee default type is recursive)
This was SVN commit r10247.
2011-09-10 22:51:51 +00:00
..
graphics
feature request by philip: instead of refusing to load textures larger than the OpenGL limit, ensure they have mipmaps (unless it's s3tc, which would be too expensive to recompress) and skip levels until it fits
2011-08-20 17:56:12 +00:00
sound
pool - safely handle zero-sized allocations (fixes #909)
2011-07-31 09:42:57 +00:00
h_mgr.cpp
add support for recursive mutex on windows; ensure h_mgr uses them (pthread doesnt guarantee default type is recursive)
2011-09-10 22:51:51 +00:00
h_mgr.h
cleanup and simplification of the really old h_mgr code.
2011-08-04 17:11:16 +00:00
handle.h
less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module
2010-07-04 10:15:53 +00:00
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