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22a9ccb00a8a93f6a4a3f3a43b989555aa0c16da
0ad
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simulation
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7577d224a6
Terrain XML loading, plus mouse/JS portability and some misc stuff to mix it up
...
This was SVN commit r2412.
2005-06-20 15:14:36 +00:00
..
scripting
…
BaseEntity.cpp
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
BaseEntity.h
…
BaseEntityCollection.cpp
…
BaseEntityCollection.h
…
BoundingObjects.cpp
…
BoundingObjects.h
…
Collision.cpp
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
Collision.h
…
Entity.cpp
Changes to actor speed specifications.
2005-05-27 00:38:30 +00:00
Entity.h
Changes to actor speed specifications.
2005-05-27 00:38:30 +00:00
EntityHandles.cpp
Off-by-one bug in the CEntityList Serialize method; was storing the last entity twice
2005-05-18 22:03:02 +00:00
EntityHandles.h
Fixed warnings
2005-05-18 21:19:56 +00:00
EntityManager.cpp
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
EntityManager.h
…
EntityMessage.h
…
EntityOrders.h
…
EntityPredicate.h
…
EntityProperties.cpp
…
EntityProperties.h
…
EntityStateProcessing.cpp
Unbroke more; plus some minor changes.
2005-06-17 01:28:35 +00:00
EntitySupport.h
Terrain XML loading, plus mouse/JS portability and some misc stuff to mix it up
2005-06-20 15:14:36 +00:00
EventHandlers.cpp
…
EventHandlers.h
…
PathfindEngine.cpp
…
PathfindEngine.h
…
PathfindSparse.cpp
…
PathfindSparse.h
…
Projectile.cpp
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
Projectile.h
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
Scheduler.cpp
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
Scheduler.h
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
ScriptObject.cpp
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
ScriptObject.h
Changes to actor speed specifications.
2005-05-27 00:38:30 +00:00
Simulation.cpp
- Linux/GCC (as usual :P)
2005-05-18 05:32:09 +00:00
Simulation.h
…
TurnManager.cpp
…
TurnManager.h
…