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Matei
f007b1dc0c
Added a random number generator in CSimulation and functions to access it from JavaScript, which will be useful for things like projectile inaccuracy.
...
This was SVN commit r4183.
2006-07-30 00:24:04 +00:00
..
DOMEvent.cpp
# housekeeping
2006-07-20 14:37:58 +00:00
DOMEvent.h
# housekeeping
2006-07-20 14:37:58 +00:00
EventTypes.h
…
GameEvents.h
…
JSConversions.cpp
# MacOS X compat (part 1)
2006-07-26 14:04:52 +00:00
JSConversions.h
…
JSSerialization.h
…
JSUtil.cpp
# housekeeping
2006-07-26 13:10:13 +00:00
JSUtil.h
# housekeeping
2006-07-26 13:10:13 +00:00
ScriptableComplex.cpp
# Housekeeping.
2006-07-27 21:20:30 +00:00
ScriptableComplex.h
- Changed actor selection sets to CStr8 rather than CStrW.
2006-07-29 22:02:11 +00:00
ScriptableComplex.inl
- Changed actor selection sets to CStr8 rather than CStrW.
2006-07-29 22:02:11 +00:00
ScriptableObject.cpp
…
ScriptableObject.h
# housekeeping
2006-07-20 14:37:58 +00:00
ScriptCustomTypes.cpp
…
ScriptCustomTypes.h
…
ScriptGlue.cpp
Added a random number generator in CSimulation and functions to access it from JavaScript, which will be useful for things like projectile inaccuracy.
2006-07-30 00:24:04 +00:00
ScriptGlue.h
…
ScriptingHost.cpp
# MacOS X compat (part 1)
2006-07-26 14:04:52 +00:00
ScriptingHost.h
# housekeeping
2006-07-20 14:37:58 +00:00
SpiderMonkey.h
# housekeeping
2006-07-26 13:10:13 +00:00
SynchedJSObject.cpp
# housekeeping
2006-07-20 14:37:58 +00:00
SynchedJSObject.h
# housekeeping
2006-07-20 14:37:58 +00:00