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1fce30839ff6132457766a6630b023d526eb6d91
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stwf 1fce30839f zero out buffers before loading sounds
This was SVN commit r12639.
2012-09-08 02:54:49 +00:00
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collada
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graphics
Putting a check for bad texture references, in case anyone tries to use old-style texture tags in actors.
2012-09-06 21:05:34 +00:00
gui
Fixed fixed renderpath: green water, broken minimap
2012-09-01 22:34:36 +00:00
lib
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maths
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mocks
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network
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pch
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ps
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renderer
And re-enabling the stuff disabled for debugging 2
2012-09-04 17:30:01 +00:00
scripting
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scriptinterface
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simulation2
Explicitly store whether whether a unit is moving, as formation members don't finish moving as normal.
2012-09-04 03:57:22 +00:00
soundmanager
zero out buffers before loading sounds
2012-09-08 02:54:49 +00:00
third_party/mongoose
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tools
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contributors.txt
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main.cpp
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test_setup.cpp
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