Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-21 05:27:56 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
1eae8d0a95d58524aedbc31dacf00dd32e4e3498
0ad/source/tools/atlas/GameInterface
T
History
leper bdfe500f98 Draw paths only when cinematics isn't playing. Patch by Vladislav.
Also show the GUI after the cinematics stopped playing in Atlas.

Differential Revision: https://code.wildfiregames.com/D411
This was SVN commit r19533.
2017-05-08 04:02:33 +00:00
..
Handlers
Remove unused old code for triggers in atlas.
2017-05-08 02:40:22 +00:00
ActorViewer.cpp
…
ActorViewer.h
Bump year number of files changed this year in the license headers.
2017-05-01 14:28:22 +00:00
Brushes.cpp
…
Brushes.h
…
CommandProc.cpp
…
CommandProc.h
…
DeltaArray.h
…
GameLoop.cpp
Remove broken atlas error reporting code.
2017-05-04 09:29:24 +00:00
GameLoop.h
…
InputProcessor.cpp
…
InputProcessor.h
…
MessagePasser.h
…
MessagePasserImpl.cpp
…
MessagePasserImpl.h
…
Messages.h
Remove unused old code for triggers in atlas.
2017-05-08 02:40:22 +00:00
MessagesSetup.h
…
Misc.cpp
…
Register.cpp
…
Shareable.h
…
SharedMemory.h
…
SharedTypes.h
Remove unused old code for triggers in atlas.
2017-05-08 02:40:22 +00:00
SimState.cpp
…
SimState.h
…
View.cpp
Draw paths only when cinematics isn't playing. Patch by Vladislav.
2017-05-08 04:02:33 +00:00
View.h
…
Powered by Gitea Version: 1.26.2 Page: 4689ms Template: 327ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API