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1cb5b79098da4f89b481ae98e19eb850dd417fcf
0ad/source/scripting
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Ykkrosh 29f44d66ed # Bug fix
Fixes problem introduced in 8d0a7170f6, removes workaround from
faf8358b3c

This was SVN commit r4957.
2007-03-16 10:05:05 +00:00
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DOMEvent.cpp
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DOMEvent.h
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EventTypes.h
Added CEventTargetExhausted, used by the unit AI for gather and build, as well as GetDistance and GetVisibleEntities JS functions in CEntity that are required by the JS code for these events.
2006-10-09 04:17:15 +00:00
GameEvents.h
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JSConversions.cpp
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JSConversions.h
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JSSerialization.h
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JSUtil.cpp
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JSUtil.h
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ScriptableComplex.cpp
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ScriptableComplex.h
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ScriptableComplex.inl
# Bug fix
2007-03-16 10:05:05 +00:00
ScriptableObject.cpp
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ScriptableObject.h
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ScriptCustomTypes.cpp
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ScriptCustomTypes.h
Oops, bug. Fixed.
2007-01-02 18:55:24 +00:00
ScriptGlue.cpp
# Updated unit animation code.
2007-02-10 03:09:52 +00:00
ScriptGlue.h
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ScriptingHost.cpp
# Slightly tidied up string code.
2007-02-01 14:46:14 +00:00
ScriptingHost.h
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SpiderMonkey.h
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SynchedJSObject.cpp
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SynchedJSObject.h
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