This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-07 11:25:53 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
1c5c3da703900efddf6ed8f754d44214a904dd27
0ad
/
source
T
History
janwas
1c5c3da703
some fixes to coexist with windows.h, if included from win-specific code (i.e. wsdl)
...
This was SVN commit r456.
2004-06-09 15:48:47 +00:00
..
graphics
ran newline stomper; no real changes
2004-06-08 12:10:51 +00:00
gui
moved all xerces includes into XML.h
2004-06-09 12:45:42 +00:00
lib
some fixes to coexist with windows.h, if included from win-specific code (i.e. wsdl)
2004-06-09 15:48:47 +00:00
maths
…
ps
line-reader loop without strtok_r (which doesn't exist on windows)
2004-06-09 14:58:33 +00:00
renderer
Redundant; removed.
2004-06-08 18:50:58 +00:00
sced
Moved "res" directory; updated ScEd source to accomodate engine changes.
2004-06-07 20:07:11 +00:00
scripting
GCC/linux compat (required extern qualifier, int/JSInt32 conversion)
2004-06-09 14:02:40 +00:00
simulation
…
terrain
Fixed some assumptions PATCH_SIZE is 16.
2004-06-07 20:12:22 +00:00
tools
/pmdexp
…
workspaces
Added libfam to linux link options
2004-06-09 14:03:48 +00:00
linefix.exe
…
main.cpp
Moved -xres and -yres into ParseArgs, added ConfigDB init (and ParseArgs uses ConfigDB for x/yres handling - just a demo ;-P )
2004-06-09 14:10:31 +00:00