Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-06-27 14:26:00 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
1c3c962ea1fa661adeabaf674c334d4918a13566
0ad/source/ps/GameSetup
T
History
Ykkrosh fca69efd76 Fix build for GCC 4.5
This was SVN commit r8920.
2011-02-13 18:38:22 +00:00
..
tests
…
Atlas.cpp
…
Atlas.h
…
CmdLineArgs.cpp
…
CmdLineArgs.h
…
Config.cpp
remove no-longer needed (and non-reentrant) MICROLOG as per today's meeting
2010-11-06 19:11:40 +00:00
Config.h
…
GameSetup.cpp
Fix build for GCC 4.5
2011-02-13 18:38:22 +00:00
GameSetup.h
Handle SDL_ACTIVEEVENT which notifies us of mouse focus change. If mouse focus is lost don't render cursor, reverting back to OS style. When focus is regained, render cursor again. Fixes #626
2010-12-05 05:17:28 +00:00
HWDetect.cpp
Add texture limits to hwdetect
2011-01-31 18:59:37 +00:00
HWDetect.h
Add script-based system for doing messy stuff based on system configuration.
2010-11-20 19:46:49 +00:00
Paths.cpp
Add bindir/datadir/libdir options, to find files when the game is installed in standard FHS locations
2010-07-14 19:39:47 +00:00
Paths.h
…
Powered by Gitea Version: 1.26.2 Page: 2010ms Template: 12ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API