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0ad/source/simulation2
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Ykkrosh 65f4f2f0f2 Fix houses increasing pop limit before construction has finished
This was SVN commit r7698.
2010-07-05 18:28:19 +00:00
..
components
Fix houses increasing pop limit before construction has finished
2010-07-05 18:28:19 +00:00
docs
…
helpers
# Handle terrain passability and movement costs in pathfinder.
2010-05-27 23:31:03 +00:00
scripting
Fix lossy fixed<->jsval conversion.
2010-07-04 19:47:31 +00:00
serialization
Use more precision in debug serialization, to help debugging of OOS errors
2010-07-04 17:03:45 +00:00
system
less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module
2010-07-04 10:15:53 +00:00
tests
Use more precision in debug serialization, to help debugging of OOS errors
2010-07-04 17:03:45 +00:00
MessageTypes.h
# Handle terrain passability and movement costs in pathfinder.
2010-05-27 23:31:03 +00:00
Simulation2.cpp
less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module
2010-07-04 10:15:53 +00:00
Simulation2.h
# Delete a lot of obsolete simulation code.
2010-05-20 18:09:23 +00:00
TypeList.h
# Handle terrain passability and movement costs in pathfinder.
2010-05-27 23:31:03 +00:00
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