This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-06-29 15:28:17 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
1af6ccbd41ec2febd7cd798e218e4d18ecba43f4
0ad
/
source
/
renderer
T
History
vladislavbelov
71a5ebe1c9
Adds a missed initialisation in
7e239f38a3
.
...
This was SVN commit r20382.
2017-10-30 19:32:16 +00:00
..
scripting
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
AlphaMapCalculator.cpp
…
AlphaMapCalculator.h
…
BlendShapes.h
…
DecalRData.cpp
…
DecalRData.h
…
HWLightingModelRenderer.cpp
…
HWLightingModelRenderer.h
…
InstancingModelRenderer.cpp
…
InstancingModelRenderer.h
…
MikktspaceWrap.cpp
…
MikktspaceWrap.h
…
ModelRenderer.cpp
…
ModelRenderer.h
…
ModelVertexRenderer.h
…
OverlayRenderer.cpp
…
OverlayRenderer.h
…
ParticleRenderer.cpp
…
ParticleRenderer.h
…
PatchRData.cpp
Adds a wireframe mode to the water rendering.
2017-10-30 00:02:29 +00:00
PatchRData.h
…
PostprocManager.cpp
…
PostprocManager.h
…
Renderer.cpp
Adds a missed initialisation in
7e239f38a3
.
2017-10-30 19:32:16 +00:00
Renderer.h
Adds a wireframe mode to the water rendering.
2017-10-30 00:02:29 +00:00
RenderModifiers.cpp
…
RenderModifiers.h
…
Scene.cpp
…
Scene.h
…
ShadowMap.cpp
Shadow map quality option.
2017-08-19 12:46:05 +00:00
ShadowMap.h
…
SilhouetteRenderer.cpp
…
SilhouetteRenderer.h
…
SkyManager.cpp
…
SkyManager.h
…
TerrainOverlay.cpp
…
TerrainOverlay.h
…
TerrainRenderer.cpp
…
TerrainRenderer.h
…
TexturedLineRData.cpp
Add FALLTHROUGH, which in the best case is just [[fallthrough]].
2017-09-01 20:04:53 +00:00
TexturedLineRData.h
…
TimeManager.cpp
…
TimeManager.h
…
VertexArray.cpp
…
VertexArray.h
…
VertexBuffer.cpp
…
VertexBuffer.h
…
VertexBufferManager.cpp
Fix some format specifiers in debug strings. Reviewed by leper.
2017-09-16 15:28:01 +00:00
VertexBufferManager.h
…
WaterManager.cpp
Rename WaterUgly setting to WaterEffects in order to remove the invertedboolean workaround of the options page.
2017-08-21 00:09:25 +00:00
WaterManager.h
Rename WaterUgly setting to WaterEffects in order to remove the invertedboolean workaround of the options page.
2017-08-21 00:09:25 +00:00