Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-13 17:55:31 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
1a8f8df5f6f1af045c0cc292aec414f7e42aacf1
0ad/source
T
History
janwas 1a8f8df5f6 write screenshots to /data/screenshots, now that that is possible after fixing the appropriate VFS bug :)
This was SVN commit r677.
2004-07-09 20:03:15 +00:00
..
ape
…
graphics
XMB
2004-07-08 15:22:09 +00:00
gui
JS GUI interface
2004-07-08 15:23:47 +00:00
lib
revised mount logic; now stores the mount point and uses it to correctly convert from VFS to native paths
2004-07-09 19:58:43 +00:00
maths
Removed unnecessary #includes
2004-07-08 14:36:52 +00:00
ps
pass FILE_NO_AIO to vfs_store instead of calling uncached_* (which ended up duplicating code)
2004-07-09 19:59:19 +00:00
renderer
Memory leak fix
2004-06-19 20:54:36 +00:00
sced
…
scripting
Added exit() JS function
2004-07-09 12:44:12 +00:00
simulation
XMB
2004-07-08 15:22:09 +00:00
terrain
now uses texture loader only, not opengl texture functionality
2004-06-26 16:44:01 +00:00
tools
…
workspaces
JS GUI interface
2004-07-08 15:23:47 +00:00
linefix.exe
…
main.cpp
write screenshots to /data/screenshots, now that that is possible after fixing the appropriate VFS bug :)
2004-07-09 20:03:15 +00:00
ProgrammingSchedule.xls
our programming schedule, for easier updating. what do ya'll think of putting it into cvs?
2004-06-30 14:32:12 +00:00
Powered by Gitea Version: 1.26.2 Page: 1389ms Template: 40ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API