This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-13 17:55:31 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
1a8f8df5f6f1af045c0cc292aec414f7e42aacf1
0ad
/
source
T
History
janwas
1a8f8df5f6
write screenshots to /data/screenshots, now that that is possible after fixing the appropriate VFS bug :)
...
This was SVN commit r677.
2004-07-09 20:03:15 +00:00
..
ape
…
graphics
XMB
2004-07-08 15:22:09 +00:00
gui
JS GUI interface
2004-07-08 15:23:47 +00:00
lib
revised mount logic; now stores the mount point and uses it to correctly convert from VFS to native paths
2004-07-09 19:58:43 +00:00
maths
Removed unnecessary #includes
2004-07-08 14:36:52 +00:00
ps
pass FILE_NO_AIO to vfs_store instead of calling uncached_* (which ended up duplicating code)
2004-07-09 19:59:19 +00:00
renderer
Memory leak fix
2004-06-19 20:54:36 +00:00
sced
…
scripting
Added exit() JS function
2004-07-09 12:44:12 +00:00
simulation
XMB
2004-07-08 15:22:09 +00:00
terrain
now uses texture loader only, not opengl texture functionality
2004-06-26 16:44:01 +00:00
tools
…
workspaces
JS GUI interface
2004-07-08 15:23:47 +00:00
linefix.exe
…
main.cpp
write screenshots to /data/screenshots, now that that is possible after fixing the appropriate VFS bug :)
2004-07-09 20:03:15 +00:00
ProgrammingSchedule.xls
our programming schedule, for easier updating. what do ya'll think of putting it into cvs?
2004-06-30 14:32:12 +00:00