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18e016578dc3fa6b41527c277296b1c533eaa8e5
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janwas
18e016578d
fix tex_load return value check - Handle invalid <==> <= 0
...
This was SVN commit r1153.
2004-09-19 11:39:47 +00:00
..
ape
…
graphics
Fixed scrolling for windowed mode - stop scrolling when the mouse moves outside the window
2004-08-16 14:33:26 +00:00
gui
fix headers: ogl_tex.h is user-level texture stuff, tex.h is only the texture loader.
2004-09-19 11:38:54 +00:00
i18n
Testing system for the i18n code, to make sure I don't break anything. (Now on CVS to make it less lonely.)
2004-09-17 17:49:12 +00:00
lib
better encapsulation of header (=> less dependencies)
2004-09-19 11:36:26 +00:00
maths
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ps
Fixed lack of termination when log messages exceed 512 chars
2004-09-17 23:13:38 +00:00
renderer
fix tex_load return value check - Handle invalid <==> <= 0
2004-09-19 11:39:47 +00:00
sced
…
scripting
Added getFPS(), so the GUI can draw the FPS counter. Also added getLanguageID(), so it knows what language it's using
2004-09-05 11:28:59 +00:00
simulation
Replaced all CStr16 with CStrW, because its name was too confusing
2004-09-03 14:08:12 +00:00
sound
A few log categories
2004-08-15 20:57:31 +00:00
tools
Unfinished utility for extracting to-be-translated strings from all the game's data files
2004-09-10 13:42:02 +00:00
workspaces
no longer delay load ogg dlls (new sound code is using openal ogg support); avoids warnings in the meantime
2004-09-18 12:51:14 +00:00
errorlist.exe
Executable version of the exception-stuff generator
2004-08-26 10:34:09 +00:00
errorlist.pl
Executable version of the exception-stuff generator
2004-08-26 10:34:09 +00:00
linefix.exe
…
main.cpp
Moved language selection into the .cfg file
2004-09-06 11:13:36 +00:00
perl58.dll
Executable version of the exception-stuff generator
2004-08-26 10:34:09 +00:00
ProgrammingSchedule.xls
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