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18cdbd9eab917d362e4a7be3d75b325540105d56
0ad/source/simulation2
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Ykkrosh 18cdbd9eab Increase tile-based pathfinder maximum search range, so it's at least enough to reach from one side of Acropolis to the other
This was SVN commit r9026.
2011-03-05 14:38:08 +00:00
..
components
Increase tile-based pathfinder maximum search range, so it's at least enough to reach from one side of Acropolis to the other
2011-03-05 14:38:08 +00:00
docs
Improve docs
2010-10-04 11:38:43 +00:00
helpers
Various minor optimisations.
2011-03-03 00:16:14 +00:00
scripting
Load entity templates for the AI via the progressive loader.
2011-03-05 01:56:59 +00:00
serialization
Fix #739 (test failures).
2011-02-24 00:32:38 +00:00
system
Various minor optimisations.
2011-03-03 00:16:14 +00:00
tests
Block new buildings being placed on top of existing not-yet-started foundations. Fixes #740.
2011-02-24 21:49:24 +00:00
MessageTypes.h
Load entity templates for the AI via the progressive loader.
2011-03-05 01:56:59 +00:00
Simulation2.cpp
Load entity templates for the AI via the progressive loader.
2011-03-05 01:56:59 +00:00
Simulation2.h
Load entity templates for the AI via the progressive loader.
2011-03-05 01:56:59 +00:00
TypeList.h
Load entity templates for the AI via the progressive loader.
2011-03-05 01:56:59 +00:00
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