This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-16 08:55:00 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
188a3cab120f12edfd95cc93f0ccfbadcc13abb6
0ad
/
source
/
simulation2
/
helpers
T
History
Ykkrosh
188a3cab12
Split pathfinder into multiple files, to make it more manageable.
...
This was SVN commit r8055.
2010-09-03 09:32:12 +00:00
..
Geometry.cpp
…
Geometry.h
…
Grid.h
# Handle terrain passability and movement costs in pathfinder.
2010-05-27 23:31:03 +00:00
Position.h
…
PriorityQueue.h
Split pathfinder into multiple files, to make it more manageable.
2010-09-03 09:32:12 +00:00
Render.cpp
# Add auto-attacking of nearby enemies.
2010-07-29 20:39:23 +00:00
Render.h
# Support floating units in new simulation system.
2010-05-27 23:23:53 +00:00
Selection.cpp
# Redesigned the camera control system.
2010-08-13 13:26:29 +00:00
Selection.h
# Redesigned the camera control system.
2010-08-13 13:26:29 +00:00
SimulationCommand.h
# Basic experimental multiplayer integration with new simulation system.
2010-05-20 00:59:01 +00:00