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janwas
a9fcc1a87c
small fixes required by use of lib codebase at work
...
This was SVN commit r5796.
2008-03-29 18:29:26 +00:00
..
collada
…
dcdt
/se
fix/disable warnings.
2007-12-23 12:18:57 +00:00
graphics
# remove potential confusion that was the source of map load/store bug
2008-02-04 11:40:42 +00:00
gui
remove mmgr and macros that redefine malloc/new/free
2008-01-19 11:33:11 +00:00
i18n
fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR)
2007-12-29 16:22:23 +00:00
lib
small fixes required by use of lib codebase at work
2008-03-29 18:29:26 +00:00
maths
…
network
Fixed that CNetLogManager::Shutdown wasn't called. Fixed that CNetLogger::m_Level was used uninitialised.
2008-01-10 01:17:09 +00:00
pch
pathfinding change: the engine uses Triangulation and A* on triangles now. dcdt package added. premake.lua changed to include the dcdt code. it needs to run update-workspaces.bat (flag -showOverlay will draw the triangulation and a single unit paths)
2007-10-09 07:27:45 +00:00
ps
cleanup+fixes; wdbg_heap is now feature complete.
2008-02-25 21:19:52 +00:00
renderer
remove mmgr and macros that redefine malloc/new/free
2008-01-19 11:33:11 +00:00
scripting
remove mmgr and macros that redefine malloc/new/free
2008-01-19 11:33:11 +00:00
simulation
increase handle limit to 16k
2008-02-09 19:11:01 +00:00
sound
fix: CLogger's ELogMethod is now inside the class and does not use names that are vulnerable to macro destruction (fixes a conflict with Windows system header's #define ERROR)
2007-12-29 16:22:23 +00:00
tools
fix atlas screenshot (code that passes the extension wasn't updated when porting to boost::filesystem; the one inside the game engine was)
2008-02-23 18:30:30 +00:00
main.cpp
# fix filesystem bugs that prevented screenshots from being written
2008-02-05 07:40:57 +00:00
test_setup.cpp
fix VFS bug preventing directories from being created:
2008-01-20 16:53:09 +00:00