Files
0ad/source/lib/file/vfs/vfs.cpp
T
janwas a859562ea7 improvements and fixes:
- properly differentiate between buffer/offset alignment and length
alignment (relevant since block size has been increased to 256k)
- use VfsPath for most game paths instead of CStr
- clean up timer interface and implementation
- self-tests no longer crash
- file_cache.cpp: fix for the case where allocation fails (prevent
deleter from seeing a null pointer)
- allocators: move all shared_ptr-related stuff to its own component;
add DummySharedPtr
- codec: disable checksums (important for performance at work)
- File: made into an interface class to avoid export problems. not
entirely sure about this..
- vfs_path.h, path.h, os_path.h: proper fix for using
fs::change_extension and similar utility functions with derivatives of
basic_path
- lib_api: automatically link against import lib if building lib/ as a
DLL
- path_util: remove unused functions (this component is deprecated)
- compiler.h: add INLINE
- Xeromyces.cpp: pass PIVFS so that GetXMBPath works in self-test
(should do this mostly everywhere rather than have one singleton g_VFS)

This was SVN commit r5537.
2008-01-07 20:03:19 +00:00

168 lines
5.4 KiB
C++

/**
* =========================================================================
* File : vfs.cpp
* Project : 0 A.D.
* Description :
* =========================================================================
*/
// license: GPL; see lib/license.txt
#include "precompiled.h"
#include "vfs.h"
#include "lib/path_util.h"
#include "lib/file/common/file_stats.h"
#include "lib/file/common/trace.h"
#include "lib/file/archive/archive.h"
#include "lib/file/io/io.h"
#include "vfs_tree.h"
#include "vfs_lookup.h"
#include "file_cache.h"
class VFS : public IVFS
{
public:
VFS()
: m_fileCache(ChooseCacheSize())
, m_trace(CreateTrace(4*MiB))
{
}
virtual LibError Mount(const VfsPath& mountPoint, const Path& path, uint flags /* = 0 */, uint priority /* = 0 */)
{
debug_assert(vfs_path_IsDirectory(mountPoint));
// note: mounting subdirectories is now allowed.
VfsDirectory* directory;
CHECK_ERR(vfs_Lookup(mountPoint, &m_rootDirectory, directory, 0, VFS_LOOKUP_ADD|VFS_LOOKUP_CREATE));
PRealDirectory realDirectory(new RealDirectory(path, priority, flags));
directory->Attach(realDirectory);
return INFO::OK;
}
virtual LibError GetFileInfo(const VfsPath& pathname, FileInfo* pfileInfo) const
{
VfsDirectory* directory; VfsFile* file;
LibError ret = vfs_Lookup(pathname, &m_rootDirectory, directory, &file);
if(!pfileInfo) // just indicate if the file exists without raising warnings.
return ret;
CHECK_ERR(ret);
*pfileInfo = FileInfo(file->Name(), file->Size(), file->MTime());
return INFO::OK;
}
virtual LibError GetDirectoryEntries(const VfsPath& path, FileInfos* files, DirectoryNames* subdirectoryNames) const
{
debug_assert(vfs_path_IsDirectory(path));
VfsDirectory* directory;
CHECK_ERR(vfs_Lookup(path, &m_rootDirectory, directory, 0));
directory->GetEntries(files, subdirectoryNames);
return INFO::OK;
}
// note: only allowing either reads or writes simplifies file cache
// coherency (need only invalidate when closing a FILE_WRITE file).
virtual LibError CreateFile(const VfsPath& pathname, shared_ptr<u8> fileContents, size_t size)
{
VfsDirectory* directory;
CHECK_ERR(vfs_Lookup(pathname, &m_rootDirectory, directory, 0, VFS_LOOKUP_ADD|VFS_LOOKUP_CREATE));
PRealDirectory realDirectory = directory->AssociatedDirectory();
if(!realDirectory) return ERR::FAIL; // WORKAROUND: vfs doesn't create real dirs by itself
const std::string& name = pathname.leaf();
RETURN_ERR(realDirectory->Store(name, fileContents, size));
const VfsFile file(name, (off_t)size, time(0), realDirectory->Priority(), realDirectory);
directory->AddFile(file);
// wipe out any cached blocks. this is necessary to cover the (rare) case
// of file cache contents predating the file write.
m_fileCache.Remove(pathname);
m_trace->NotifyStore(pathname.string().c_str(), size);
return INFO::OK;
}
// read the entire file.
// return number of bytes transferred (see above), or a negative error code.
//
// if non-NULL, <cb> is called for each block transferred, passing <cbData>.
// it returns how much data was actually transferred, or a negative error
// code (in which case we abort the transfer and return that value).
// the callback mechanism is useful for user progress notification or
// processing data while waiting for the next I/O to complete
// (quasi-parallel, without the complexity of threads).
virtual LibError LoadFile(const VfsPath& pathname, shared_ptr<u8>& fileContents, size_t& size)
{
const bool isCacheHit = m_fileCache.Retrieve(pathname, fileContents, size);
if(!isCacheHit)
{
VfsDirectory* directory; VfsFile* file;
CHECK_ERR(vfs_Lookup(pathname, &m_rootDirectory, directory, &file));
size = file->Size();
if(size > ChooseCacheSize())
{
fileContents = io_Allocate(size);
RETURN_ERR(file->Load(fileContents));
}
else
{
fileContents = m_fileCache.Reserve(size);
RETURN_ERR(file->Load(fileContents));
m_fileCache.Add(pathname, fileContents, size);
}
}
stats_io_user_request(size);
stats_cache(isCacheHit? CR_HIT : CR_MISS, size);
m_trace->NotifyLoad(pathname.string().c_str(), size);
return INFO::OK;
}
// rebuild the VFS, i.e. re-mount everything. open files are not affected.
// necessary after loose files or directories change, so that the VFS
// "notices" the changes and updates file locations. res calls this after
// dir_watch reports changes; can also be called from the console after a
// rebuild command. there is no provision for updating single VFS dirs -
// it's not worth the trouble.
virtual void Clear()
{
m_rootDirectory.ClearR();
}
virtual void Display() const
{
m_rootDirectory.DisplayR(0);
}
virtual LibError GetRealPath(const VfsPath& pathname, Path& realPathname)
{
VfsDirectory* directory;
CHECK_ERR(vfs_Lookup(pathname, &m_rootDirectory, directory, 0));
PRealDirectory realDirectory = directory->AssociatedDirectory();
realPathname = realDirectory->GetPath() / pathname.leaf();
return INFO::OK;
}
private:
static size_t ChooseCacheSize()
{
return 96*MiB;
}
mutable VfsDirectory m_rootDirectory;
FileCache m_fileCache;
PITrace m_trace;
};
//-----------------------------------------------------------------------------
PIVFS CreateVfs()
{
return PIVFS(new VFS);
}