Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-06-30 06:28:01 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
15e4500a01075c730d54aab915e183c23e6bb601
0ad/source/ps/GameSetup
T
History
Ykkrosh 45426ac21c Probably fix build error
This was SVN commit r9450.
2011-05-05 18:06:36 +00:00
..
tests
Fix build error in tests.
2011-05-04 14:40:14 +00:00
Atlas.cpp
…
Atlas.h
…
CmdLineArgs.cpp
Fix build error in tests.
2011-05-04 14:40:14 +00:00
CmdLineArgs.h
Path now goes to some trouble to prevent mixing / and \ slashes (causes trouble when hotloading, and some Windows APIs can't handle it, either)
2011-05-04 12:16:51 +00:00
Config.cpp
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
Config.h
Renderer simplification: Remove non-FBO shadow mode.
2011-04-06 22:08:51 +00:00
GameSetup.cpp
Build fix
2011-05-05 16:24:06 +00:00
GameSetup.h
Handle map loading errors in autostart and normal setup modes. Adds TODOs for Atlas and Replay modes. See #764.
2011-04-07 02:32:16 +00:00
HWDetect.cpp
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
HWDetect.h
…
Paths.cpp
Probably fix build error
2011-05-05 18:06:36 +00:00
Paths.h
refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary
2011-03-23 14:43:35 +00:00
Powered by Gitea Version: 1.26.2 Page: 1315ms Template: 6ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API