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15e4500a01075c730d54aab915e183c23e6bb601
0ad/source/maths/tests
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Ykkrosh c82d619cc4 Make decals only rotate around the Y axis, to avoid buggy stretched appearance when rotated non-horizontally
This was SVN commit r9298.
2011-04-22 13:19:23 +00:00
..
test_Bound.h
…
test_Fixed.h
# Add fog-of-war.
2010-09-23 12:13:13 +00:00
test_FixedVector2D.h
Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles.
2010-05-02 20:32:37 +00:00
test_FixedVector3D.h
Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles.
2010-05-02 20:32:37 +00:00
test_Matrix3d.h
Make decals only rotate around the Y axis, to avoid buggy stretched appearance when rotated non-horizontally
2011-04-22 13:19:23 +00:00
test_MD5.h
…
test_Sqrt.h
…
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