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15ca12311b861a01b00a57a512993bad529b2b77
0ad/source/renderer
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Matei 6f10e8c09c Updated building placement cursor to make the object glow read and not be placeable if trying to place in an invalid area.
Also a small fix: made the selection bandbox not appear when the view is
being rotated using left+right drag (it doesn't make sense to show it
then).

This was SVN commit r2674.
2005-09-06 08:25:41 +00:00
..
AlphaMapCalculator.cpp
…
AlphaMapCalculator.h
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BlendShapes.h
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ModelRData.cpp
Updated building placement cursor to make the object glow read and not be placeable if trying to place in an invalid area.
2005-09-06 08:25:41 +00:00
ModelRData.h
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PatchRData.cpp
(as before, belonged in the previous batches)
2005-09-02 02:58:40 +00:00
PatchRData.h
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PlayerRenderer.cpp
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PlayerRenderer.h
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Renderer.cpp
- both tex.cpp and ogl_tex.cpp had functions named tex_* - confusing. renamed to ogl_tex* to disambiguate.
2005-09-02 02:54:02 +00:00
Renderer.h
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SHCoeffs.cpp
Updated building placement cursor to make the object glow read and not be placeable if trying to place in an invalid area.
2005-09-06 08:25:41 +00:00
SHCoeffs.h
Updated building placement cursor to make the object glow read and not be placeable if trying to place in an invalid area.
2005-09-06 08:25:41 +00:00
TransparencyRenderer.cpp
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TransparencyRenderer.h
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VertexBuffer.cpp
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VertexBuffer.h
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VertexBufferManager.cpp
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VertexBufferManager.h
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