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14038d4cd87bf6ffb97647bd7689f672da0370b7
0ad/source/network
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JoshuaJB a6111ff8b7 Fix #3309 by capping m_DeltaSimTime in NetTurnManager.cpp. Patch by elexis. Review by Philip.
This was SVN commit r17159.
2015-10-31 21:04:47 +00:00
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tests
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fsm.cpp
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fsm.h
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NetClient.cpp
Display which player(s) are OOS when it happens. Also fix some encoding issues with file paths.
2015-08-30 17:47:18 +00:00
NetClient.h
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NetFileTransfer.cpp
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NetFileTransfer.h
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NetHost.cpp
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NetHost.h
Optionally allow observers to rejoin a game when they weren't here during the game setup.
2015-08-28 20:20:10 +00:00
NetMessage.cpp
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NetMessage.h
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NetMessages.h
Display which player(s) are OOS when it happens. Also fix some encoding issues with file paths.
2015-08-30 17:47:18 +00:00
NetMessageSim.cpp
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NetServer.cpp
Fix build for recent versions of miniupnpc.
2015-09-30 21:32:54 +00:00
NetServer.h
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NetSession.cpp
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NetSession.h
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NetStats.cpp
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NetStats.h
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NetTurnManager.cpp
Fix #3309 by capping m_DeltaSimTime in NetTurnManager.cpp. Patch by elexis. Review by Philip.
2015-10-31 21:04:47 +00:00
NetTurnManager.h
Display which player(s) are OOS when it happens. Also fix some encoding issues with file paths.
2015-08-30 17:47:18 +00:00
NMTCreator.h
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Serialization.h
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StringConverters.h
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