This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-28 07:13:03 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
13dc7a9210d83ae763dd43cd35ccd3427dd905bd
0ad
/
source
/
lib
/
res
T
History
janwas
5406a68959
feature request by philip: instead of refusing to load textures larger than the OpenGL limit, ensure they have mipmaps (unless it's s3tc, which would be too expensive to recompress) and skip levels until it fits
...
This was SVN commit r10043.
2011-08-20 17:56:12 +00:00
..
graphics
feature request by philip: instead of refusing to load textures larger than the OpenGL limit, ensure they have mipmaps (unless it's s3tc, which would be too expensive to recompress) and skip levels until it fits
2011-08-20 17:56:12 +00:00
sound
pool - safely handle zero-sized allocations (
fixes
#909
)
2011-07-31 09:42:57 +00:00
h_mgr.cpp
Fix signed/unsigned comparison warning
2011-08-06 12:31:48 +00:00
h_mgr.h
cleanup and simplification of the really old h_mgr code.
2011-08-04 17:11:16 +00:00
handle.h
…