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Vladislav Belov
275f6631c4
Allows to use the same technique for multiple shaders.
2025-09-29 12:04:42 +02:00
..
collada
…
dapinterface
…
graphics
Allows to use the same technique for multiple shaders.
2025-09-29 12:04:42 +02:00
gui
…
i18n
…
lib
…
lobby
…
maths
…
mocks
…
network
Fix NetServerTurnManager hanging if a client passed handshake but not authentication on gamestart.
2025-09-27 10:02:46 +02:00
pch
Remove ScriptTypes and ScriptExtraHeaders headers
2025-09-14 13:17:18 +02:00
ps
…
renderer
Fixes
#8057
by properly initializing atlas texture.
2025-09-17 14:31:16 +02:00
rlinterface
…
scriptinterface
Add ToJSVAL overload template for array of uknown bound
2025-09-14 08:46:21 -05:00
simulation2
Add a random chance for a decay sinking event to occur.
2025-09-23 17:11:12 +02:00
soundmanager
…
third_party
…
tools
…
main.cpp
…
test_setup.cpp
…