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mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-15 07:55:14 +00:00
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Vladislav Belov 275f6631c4 Allows to use the same technique for multiple shaders.
2025-09-29 12:04:42 +02:00
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collada
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dapinterface
Remove ScriptTypes and ScriptExtraHeaders headers
2025-09-14 13:17:18 +02:00
graphics
Allows to use the same technique for multiple shaders.
2025-09-29 12:04:42 +02:00
gui
Remove ScriptTypes and ScriptExtraHeaders headers
2025-09-14 13:17:18 +02:00
i18n
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lib
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lobby
Remove ScriptTypes and ScriptExtraHeaders headers
2025-09-14 13:17:18 +02:00
maths
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mocks
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network
Fix NetServerTurnManager hanging if a client passed handshake but not authentication on gamestart.
2025-09-27 10:02:46 +02:00
pch
Remove ScriptTypes and ScriptExtraHeaders headers
2025-09-14 13:17:18 +02:00
ps
Remove ScriptTypes and ScriptExtraHeaders headers
2025-09-14 13:17:18 +02:00
renderer
Fixes #8057 by properly initializing atlas texture.
2025-09-17 14:31:16 +02:00
rlinterface
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scriptinterface
Add ToJSVAL overload template for array of uknown bound
2025-09-14 08:46:21 -05:00
simulation2
Add a random chance for a decay sinking event to occur.
2025-09-23 17:11:12 +02:00
soundmanager
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third_party
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tools
Remove ScriptTypes and ScriptExtraHeaders headers
2025-09-14 13:17:18 +02:00
main.cpp
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test_setup.cpp
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