Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-08 22:46:37 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
139698ec1d37d68b09c855c8bb18a4b373d40d55
0ad/source/lib/sysdep
T
History
janwas 64f98cccc0 remove /QIfist setting from premake (see previous commits).
wsdl: remove APP_NAME, a relict of previously incomplete sdl emulation.

This was SVN commit r3121.
2005-11-09 01:20:33 +00:00
..
unix
Fix various warnings (both implicit conversions and real bugs).
2005-11-06 17:58:47 +00:00
win
remove /QIfist setting from premake (see previous commits).
2005-11-09 01:20:33 +00:00
cpu.h
…
dir_watch.h
…
gfx.h
…
ia32.asm
GameView: revise usage of LOS_VISIBLE - must check bit, not equality
2005-11-06 00:07:01 +00:00
ia32.cpp
ia32: remove _ceil, mark functions as being sysdep implementations; prefix fpucw constants with IA32 to avoid conflicts
2005-11-07 02:45:25 +00:00
ia32.h
ia32: remove _ceil, mark functions as being sysdep implementations; prefix fpucw constants with IA32 to avoid conflicts
2005-11-07 02:45:25 +00:00
os.h
…
snd.h
…
sysdep.cpp
ia32: remove _ceil, mark functions as being sysdep implementations; prefix fpucw constants with IA32 to avoid conflicts
2005-11-07 02:45:25 +00:00
sysdep.h
ia32: remove _ceil, mark functions as being sysdep implementations; prefix fpucw constants with IA32 to avoid conflicts
2005-11-07 02:45:25 +00:00
Powered by Gitea Version: 1.26.2 Page: 1916ms Template: 83ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API