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Ykkrosh e0ed8a1629 # Pathfinder updates
More hacks so units follow paths relatively smoothly, and to avoid
pathfinding in simple situations

This was SVN commit r7296.
2010-01-30 13:11:58 +00:00
..
components
# Pathfinder updates
2010-01-30 13:11:58 +00:00
docs
…
helpers
Fix missing includes
2010-01-10 11:31:31 +00:00
scripting
# Initial pathfinder integration in new simulation system
2010-01-29 21:13:18 +00:00
serialization
Remove Crypto++ because it causes too much trouble. Replace with a custom MD5 implementation for simulation state hashing.
2010-01-10 19:29:27 +00:00
system
# Initial pathfinder integration in new simulation system
2010-01-29 21:13:18 +00:00
tests
Disable the default slide-down-hills behaviour
2010-01-27 19:34:58 +00:00
MessageTypes.h
# Initial pathfinder integration in new simulation system
2010-01-29 21:13:18 +00:00
Simulation2.cpp
# Initial pathfinder integration in new simulation system
2010-01-29 21:13:18 +00:00
Simulation2.h
# Added initial support for players and population counters in new simulation system, plus various infrastructure improvements.
2010-01-22 20:03:14 +00:00
TypeList.h
# Initial pathfinder integration in new simulation system
2010-01-29 21:13:18 +00:00
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