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Ykkrosh 7c2e9027c2 # Rewrite of the game's simulation system
Giant merge from
http://svn.wildfiregames.com/hg-source/file/5fb522019d5e
Infrastructure is largely complete, gameplay is largely missing
Disabled by default; use command-line flag "-sim2"
(Second attempt at commit...)

This was SVN commit r7259.
2010-01-09 19:20:14 +00:00
..
file_cache.cpp
…
file_cache.h
…
vfs_lookup.cpp
fix handling of non-CP1252 characters in paths
2010-01-05 19:44:30 +00:00
vfs_lookup.h
…
vfs_path.cpp
…
vfs_path.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
vfs_populate.cpp
…
vfs_populate.h
…
vfs_tree.cpp
refactor: move reload functionality into ps/Filesystem to allow reloading non-resource files (e.g. scripts); VFS is now responsible for returning VirtualPath and invalidating the changed file/directory
2009-11-06 11:50:04 +00:00
vfs_tree.h
refactor: move reload functionality into ps/Filesystem to allow reloading non-resource files (e.g. scripts); VFS is now responsible for returning VirtualPath and invalidating the changed file/directory
2009-11-06 11:50:04 +00:00
vfs.cpp
Add ERROR_ASSOCIATE for reporting VFS errors
2010-01-06 20:18:07 +00:00
vfs.h
refactor: move reload functionality into ps/Filesystem to allow reloading non-resource files (e.g. scripts); VFS is now responsible for returning VirtualPath and invalidating the changed file/directory
2009-11-06 11:50:04 +00:00
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