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1034a980fe8b72b7ed41b045fdabda158dc27727
0ad/source/scripting
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Matei 1034a980fe Added code for placement of socketted buildings.
This was SVN commit r4073.
2006-07-09 23:12:37 +00:00
..
DOMEvent.cpp
Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/.
2006-06-02 02:10:27 +00:00
DOMEvent.h
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EventTypes.h
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GameEvents.h
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JSConversions.cpp
Premake: include precompiled.h in the project; set up dependencies for Atlas projects.
2006-06-09 16:44:16 +00:00
JSConversions.h
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JSSerialization.h
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ScriptableComplex.cpp
More header-file rejigging.
2006-06-09 18:32:00 +00:00
ScriptableComplex.h
More header-file rejigging.
2006-06-09 18:32:00 +00:00
ScriptableObject.cpp
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ScriptableObject.h
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ScriptCustomTypes.cpp
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ScriptCustomTypes.h
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ScriptGlue.cpp
Added code for placement of socketted buildings.
2006-07-09 23:12:37 +00:00
ScriptGlue.h
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ScriptingHost.cpp
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ScriptingHost.h
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SpiderMonkey.h
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SynchedJSObject.cpp
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SynchedJSObject.h
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