Files
0ad/source/simulation
Matei bde2a0b0c7 # Fixed a pathfinder bug.
The pathfinder was pushing locations with negative coordinates (or
coordinates larger than the map size) onto the queue, which led to
memory corruption in CAStarEngine's node array and later a crash in its
destructor.

This was SVN commit r3923.
2006-06-01 06:04:32 +00:00
..
2006-06-01 06:04:32 +00:00
2006-06-01 06:04:32 +00:00
2006-05-29 03:28:54 +00:00
2006-05-29 03:28:54 +00:00